If you already know how to make a webhook, disregard this section of the readme.
To make a webhook:
1. Go to your Discord server.
2. Edit a channel.
3. Go to "Integrations" and then "Webhooks"
4. Click "New Webhook"
5. Give the webhook a name. As an example, we will use `notify` as the webhook name.
6. You may change the channel where it is associated/linked to, change the webhook name, and set a picture for the webhook.
7. Copy the webhook link.
# Usage
To use this plugin, obtain a release and place the binary on the `plugins` folder of your Spigot/Paper/Bukkit server.
Once the plugin is used for the first time, it will make a YAML configuration file in the plugin's directory named `notifyOnStart.`\
It should look like this:
```yml
server:
name:Minecraft Server
entry_message:Welcome to @servername, @playername!
webhooks:
notify:default-ns
broadcast:defeault-ns
log:true
firstrun:0
```
You can also make a configuration file without starting the server up; copy the config above, make the plugin directory yourself, make a file named `config.yml`, and paste the text into it. You can then change the settings, as long as the `firstrun` field exists.
The configuration file should have two fields with the value `default-ns`. Paste the webhook links in the space following the key name (such as `notify`),
or over the `default-ns` text. The configuration should look like this afterward:
```yml
server:
name:Minecraft Server
entry_message:Welcome to @servername, @playername!
You may use two variables in the entry message field, namely `@servername` and `@playername`. If you do not want an entry message to be sent, leave the field blank.