1.2.0: Remove unnecessary events, use yml as a config
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package moe.sob.commands;
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import moe.sob.DiscordWebhook;
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import moe.sob.Main;
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import moe.sob.ServerUtils;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import java.awt.*;
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import java.io.IOException;
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import java.util.Date;
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public class SendMessageCommand implements CommandExecutor {
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (Main.hdc) {
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if (args.length == 0) {
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sender.sendMessage("Please input a message to send...");
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return false;
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} else {
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sender.sendMessage("Sending a public message to the discord server...");
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DiscordWebhook discordWebhook = new DiscordWebhook(ServerUtils.webhook_messages);
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discordWebhook.setUsername("Public Messages");
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String message = String.join(" ", args);
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discordWebhook.setContent(String.format("**%s**: %s", sender.getName(), message));
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try {
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discordWebhook.execute();
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sender.sendMessage("Sent public message.");
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return true;
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} catch (IOException e) {
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sender.sendMessage("An error occurred while sending your message...");
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throw new RuntimeException(e);
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}
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}
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} else {
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sender.sendMessage("There is no discord server that was set for this command.");
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sender.sendMessage("Please ask the server owner to add a webhook to the configuration. (the entry is called \"url_publicmsg\")");
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return false;
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}
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}
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}
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