postprocessing options (1)
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Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
+3
@@ -438,6 +438,9 @@ PlayerSettings:
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- m_BuildTarget: WebGLSupport
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m_APIs: 0b000000
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m_Automatic: 1
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- m_BuildTarget: LinuxStandaloneSupport
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m_APIs: 1500000011000000
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m_Automatic: 0
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m_BuildTargetVRSettings:
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- m_BuildTarget: Standalone
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m_Enabled: 0
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Executable file → Normal file
Executable file → Normal file
+2
-2
@@ -252,7 +252,7 @@ QualitySettings:
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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- serializedVersion: 3
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name: Ultra
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name: VERY High
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pixelLightCount: 4
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shadows: 2
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shadowResolution: 2
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@@ -267,7 +267,7 @@ QualitySettings:
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globalTextureMipmapLimit: 0
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textureMipmapLimitSettings: []
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anisotropicTextures: 2
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antiAliasing: 2
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antiAliasing: 4
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softParticles: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
Executable file → Normal file
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