fix playerprefs usage + rename audiobundles

This commit is contained in:
mangorifo
2024-02-04 17:52:19 +08:00
parent b3bb082a6b
commit 4804b2e0e5
12 changed files with 616 additions and 192 deletions
+16 -1
View File
@@ -461,6 +461,17 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &371864280 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 1446691137847240566, guid: 9ab768a4c10b1c442a3d4acf2bf65f25, type: 3}
m_PrefabInstance: {fileID: 1629965480}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ebb03e8ca618694080ece78e1ba1877, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1001 &796667895
PrefabInstance:
m_ObjectHideFlags: 0
@@ -954,6 +965,10 @@ PrefabInstance:
propertyPath: MessageText
value:
objectReference: {fileID: 59725443}
- target: {fileID: 4754335795268963860, guid: 9ab768a4c10b1c442a3d4acf2bf65f25, type: 3}
propertyPath: UtilsScript
value:
objectReference: {fileID: 371864280}
- target: {fileID: 4754335795268963860, guid: 9ab768a4c10b1c442a3d4acf2bf65f25, type: 3}
propertyPath: useStartupScriptHere
value: 1
@@ -964,7 +979,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 4754335795268963860, guid: 9ab768a4c10b1c442a3d4acf2bf65f25, type: 3}
propertyPath: FilesThatMustExistInStreamingAssetsToSwitchScenes.Array.data[0]
value: Audio\Audio.blk
value: Audio\BuiltinAudio.blk
objectReference: {fileID: 0}
- target: {fileID: 9061482355504199432, guid: 9ab768a4c10b1c442a3d4acf2bf65f25, type: 3}
propertyPath: m_Name