fix playerprefs usage + rename audiobundles
This commit is contained in:
@@ -31,7 +31,7 @@ AnimationClip:
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@@ -151,7 +151,7 @@ AnimationClip:
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@@ -181,7 +181,7 @@ AnimationClip:
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@@ -241,7 +241,7 @@ AnimationClip:
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--- !u!1 &1361148077
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PostProcessingToggle: {fileID: 1442607804}
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propertyPath: m_Name
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@@ -27,7 +27,6 @@ public class HomeWorld_Initialize : MonoBehaviour
|
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public AssetBundle AudioBundle;
|
public AssetBundle AudioBundle;
|
||||||
public RectTransform SettingsPanel;
|
public RectTransform SettingsPanel;
|
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private Resolution GameResolutionPre;
|
private Resolution GameResolutionPre;
|
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public Toggle FullscreenToggle;
|
|
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public Toggle PostProcessingToggle;
|
public Toggle PostProcessingToggle;
|
||||||
public SettingsPanel SettingsPanelScript;
|
public SettingsPanel SettingsPanelScript;
|
||||||
|
|
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@@ -59,16 +58,6 @@ public class HomeWorld_Initialize : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}*/
|
}*/
|
||||||
|
|
||||||
if (PlayerPrefs.HasKey("FullscreenState") && FullscreenToggle)
|
|
||||||
{
|
|
||||||
if (PlayerPrefs.GetInt("FullscreenState") == 1)
|
|
||||||
{
|
|
||||||
FullscreenToggle.isOn = true;
|
|
||||||
} else
|
|
||||||
{
|
|
||||||
FullscreenToggle.isOn = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (PlayerPrefs.GetInt("PostProcessingEnabled") == 1)
|
if (PlayerPrefs.GetInt("PostProcessingEnabled") == 1)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ using TMPro;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine.Rendering.PostProcessing;
|
using UnityEngine.Rendering.PostProcessing;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class SettingsPanel : MonoBehaviour
|
public class SettingsPanel : MonoBehaviour
|
||||||
{
|
{
|
||||||
@@ -9,6 +10,7 @@ public class SettingsPanel : MonoBehaviour
|
|||||||
public GameObject settingsPanelDeactivator;
|
public GameObject settingsPanelDeactivator;
|
||||||
public bool DisableSettingsPanelWhenLinkedGameobjectIsActivated = false;
|
public bool DisableSettingsPanelWhenLinkedGameobjectIsActivated = false;
|
||||||
public TMP_Dropdown GraphicsQualityDropdown;
|
public TMP_Dropdown GraphicsQualityDropdown;
|
||||||
|
public Toggle FullscreenToggle;
|
||||||
public PostProcessVolume PostProcessVolume;
|
public PostProcessVolume PostProcessVolume;
|
||||||
public List<PostProcessVolume> PostProcessingVolumes = new() { };
|
public List<PostProcessVolume> PostProcessingVolumes = new() { };
|
||||||
|
|
||||||
@@ -44,7 +46,19 @@ public class SettingsPanel : MonoBehaviour
|
|||||||
}
|
}
|
||||||
|
|
||||||
GraphicsQualityDropdown.AddOptions(Options);
|
GraphicsQualityDropdown.AddOptions(Options);
|
||||||
|
if (!PlayerPrefs.HasKey("QualityLevel"))
|
||||||
GraphicsQualityDropdown.value = QualitySettings.GetQualityLevel();
|
GraphicsQualityDropdown.value = QualitySettings.GetQualityLevel();
|
||||||
|
else
|
||||||
|
{
|
||||||
|
QualitySettings.SetQualityLevel(PlayerPrefs.GetInt("QualityLevel"));
|
||||||
|
GraphicsQualityDropdown.value = PlayerPrefs.GetInt("QualityLevel");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (PlayerPrefs.HasKey("FullscreenState") && FullscreenToggle)
|
||||||
|
{
|
||||||
|
FullscreenToggle.isOn = bool.Parse(PlayerPrefs.GetString("FullscreenState"));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -52,6 +66,7 @@ public class SettingsPanel : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if (GraphicsQualityDropdown)
|
if (GraphicsQualityDropdown)
|
||||||
{
|
{
|
||||||
|
PlayerPrefs.SetInt("QualityLevel", index);
|
||||||
QualitySettings.SetQualityLevel(index);
|
QualitySettings.SetQualityLevel(index);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
|
||||||
@@ -11,6 +10,7 @@ namespace JTN
|
|||||||
{
|
{
|
||||||
public bool changeResolutionAutomatically;
|
public bool changeResolutionAutomatically;
|
||||||
public bool useStartupScriptHere;
|
public bool useStartupScriptHere;
|
||||||
|
public Utils UtilsScript;
|
||||||
public TMP_Text MessageText;
|
public TMP_Text MessageText;
|
||||||
[ShowOnly] public int MissingAssetFiles = 0;
|
[ShowOnly] public int MissingAssetFiles = 0;
|
||||||
public List<string> FilesThatMustExistInStreamingAssetsToSwitchScenes = new List<string>() {
|
public List<string> FilesThatMustExistInStreamingAssetsToSwitchScenes = new List<string>() {
|
||||||
@@ -31,16 +31,8 @@ namespace JTN
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
int FullscreenState = PlayerPrefs.GetInt("FullscreenState");
|
int FullscreenState = PlayerPrefs.GetInt("FullscreenState");
|
||||||
if (FullscreenState == 0)
|
if (PlayerPrefs.HasKey("FullscreenState"))
|
||||||
{
|
UtilsScript.SetFullscreen(bool.Parse(PlayerPrefs.GetString("FullscreenState")));
|
||||||
Screen.fullScreenMode = FullScreenMode.Windowed;
|
|
||||||
Screen.SetResolution(1533, 720, false);
|
|
||||||
Debug.Log("Changed game resolution to 1533x720");
|
|
||||||
} else
|
|
||||||
{
|
|
||||||
Debug.Log($"Set game resolution to {Screen.currentResolution} (fullscreen)");
|
|
||||||
Screen.fullScreenMode = FullScreenMode.FullScreenWindow;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private void Start()
|
private void Start()
|
||||||
|
|||||||
+13
-25
@@ -11,6 +11,7 @@ namespace JTN
|
|||||||
{
|
{
|
||||||
public class Utils : MonoBehaviour
|
public class Utils : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
/*
|
||||||
public bool scrolling;
|
public bool scrolling;
|
||||||
public GameObject objectRot;
|
public GameObject objectRot;
|
||||||
public GameObject sn;
|
public GameObject sn;
|
||||||
@@ -19,6 +20,7 @@ namespace JTN
|
|||||||
private float tm = 0;
|
private float tm = 0;
|
||||||
private bool once = false;
|
private bool once = false;
|
||||||
private GameObject currentObjectRot;
|
private GameObject currentObjectRot;
|
||||||
|
*/
|
||||||
|
|
||||||
public string GameObjectList;
|
public string GameObjectList;
|
||||||
public bool DestroyParentIfNotDevelopment = false;
|
public bool DestroyParentIfNotDevelopment = false;
|
||||||
@@ -107,34 +109,22 @@ namespace JTN
|
|||||||
}
|
}
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
if (scrolling)
|
|
||||||
{
|
|
||||||
currentObjectRot = Instantiate(objectRot, sn.transform.position, sn.transform.rotation);
|
|
||||||
}
|
|
||||||
|
|
||||||
GameObject[] allObjects = UnityEngine.Object.FindObjectsOfType<GameObject>();
|
GameObject[] allObjects = UnityEngine.Object.FindObjectsOfType<GameObject>();
|
||||||
foreach (GameObject go in allObjects)
|
foreach (GameObject go in allObjects)
|
||||||
GameObjectList = GameObjectList + ", " + go.name;
|
GameObjectList = GameObjectList + ", " + go.name;
|
||||||
if (!Debug.isDebugBuild || Application.platform != RuntimePlatform.WindowsEditor)
|
if (!Debug.isDebugBuild || Application.platform != RuntimePlatform.WindowsEditor)
|
||||||
Destroy(Parent);
|
Destroy(Parent);
|
||||||
|
|
||||||
|
if (PlayerPrefs.HasKey("QualityLevel"))
|
||||||
|
QualitySettings.SetQualityLevel(PlayerPrefs.GetInt("QualityLevel"));
|
||||||
|
|
||||||
|
if (PlayerPrefs.HasKey("FullscreenState"))
|
||||||
|
SetFullscreen(bool.Parse(PlayerPrefs.GetString("FullscreenState")));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
{
|
{
|
||||||
if (scrolling)
|
|
||||||
{
|
|
||||||
if (tm < srate)
|
|
||||||
{
|
|
||||||
tm += Time.deltaTime;
|
|
||||||
}
|
|
||||||
else if (!once && tm < srate)
|
|
||||||
{
|
|
||||||
tm = 0;
|
|
||||||
currentObjectRot = Instantiate(objectRot, sn.transform.position, sn.transform.rotation);
|
|
||||||
}
|
|
||||||
currentObjectRot.GetComponent<RectTransform>().position = currentObjectRot.GetComponent<RectTransform>().position + (Vector3.forward * movespeed) * Time.deltaTime;
|
|
||||||
once = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (LoadSceneOnObjectActivateOrDeactivate && AdvancedLevelManager)
|
if (LoadSceneOnObjectActivateOrDeactivate && AdvancedLevelManager)
|
||||||
if (RunOnDeactivate)
|
if (RunOnDeactivate)
|
||||||
@@ -182,19 +172,17 @@ namespace JTN
|
|||||||
public void SetFullscreen(bool FullscreenState)
|
public void SetFullscreen(bool FullscreenState)
|
||||||
{
|
{
|
||||||
Debug.Log($"Set fullscreen pref to {FullscreenState}");
|
Debug.Log($"Set fullscreen pref to {FullscreenState}");
|
||||||
|
PlayerPrefs.SetString("FullscreenState", $"{FullscreenState}");
|
||||||
|
|
||||||
if (FullscreenState)
|
if (FullscreenState)
|
||||||
{
|
{
|
||||||
PlayerPrefs.SetInt("FullscreenState", 1);
|
//Screen.fullScreenMode = FullScreenMode.FullScreenWindow;
|
||||||
Screen.fullScreenMode = FullScreenMode.FullScreenWindow;
|
Screen.SetResolution(1533, 720, true);
|
||||||
Screen.SetResolution(1533, 720, false);
|
} else
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
PlayerPrefs.SetInt("FullscreenState", 0);
|
|
||||||
Screen.fullScreenMode = FullScreenMode.Windowed;
|
Screen.fullScreenMode = FullScreenMode.Windowed;
|
||||||
Screen.SetResolution(1533, 720, false);
|
Screen.SetResolution(1533, 720, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
public void DisableAnim(Animation anim)
|
public void DisableAnim(Animation anim)
|
||||||
{
|
{
|
||||||
|
|||||||
+510
-9
File diff suppressed because one or more lines are too long
@@ -139,8 +139,7 @@ PlayerSettings:
|
|||||||
vulkanEnableCommandBufferRecycling: 1
|
vulkanEnableCommandBufferRecycling: 1
|
||||||
loadStoreDebugModeEnabled: 0
|
loadStoreDebugModeEnabled: 0
|
||||||
bundleVersion: Alpha_0.0.1
|
bundleVersion: Alpha_0.0.1
|
||||||
preloadedAssets:
|
preloadedAssets: []
|
||||||
- {fileID: 7546540366649888554, guid: 22c363f2b41d45b44bfcde92df2ebb44, type: 2}
|
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
m_HolographicPauseOnTrackingLoss: 1
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
|
|||||||
Reference in New Issue
Block a user