fix stuff + rename assetbundles

This commit is contained in:
mangorifo
2024-02-03 18:15:47 +08:00
parent a3e4054fa3
commit ca9a108b84
8 changed files with 20 additions and 533 deletions
+2 -16
View File
@@ -1222,6 +1222,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
TODIndicator: {fileID: 1499246514}
TODSlider: {fileID: 143285662}
UseLocalTime: 0
sun: {fileID: 0}
sunLight: {fileID: 0}
timeOfDay: 6.5
@@ -4926,7 +4927,6 @@ GameObject:
- component: {fileID: 1324002101}
- component: {fileID: 1324002100}
- component: {fileID: 1324002105}
- component: {fileID: 1324002107}
- component: {fileID: 1324002106}
m_Layer: 0
m_Name: Companion Cube
@@ -5084,22 +5084,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1364c6a5f152d214e9fb335f8a4fb2b2, type: 3}
m_Name:
m_EditorClassIdentifier:
AudioAssetBundleName: AudioAssets.bunl
AudioAssetBundleName: Audio.blk
AudioAssetBundle: {fileID: 0}
--- !u!114 &1324002107
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1324002099}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0354c4e6d5a735a48ab384f82e1be825, type: 3}
m_Name:
m_EditorClassIdentifier:
VideoAssetBundle: {fileID: 0}
VideoAssetBundleName: VideoAssets.bunl
--- !u!1 &1361148077
GameObject:
m_ObjectHideFlags: 0
+2 -2
View File
@@ -25894,7 +25894,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: -271.9, y: -1217}
m_AnchoredPosition: {x: 1000, y: -1217}
m_SizeDelta: {x: 768, y: 160.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1724778301
@@ -27721,7 +27721,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1364c6a5f152d214e9fb335f8a4fb2b2, type: 3}
m_Name:
m_EditorClassIdentifier:
AudioAssetBundleName: AudioAssets.bunl
AudioAssetBundleName: Audio.blk
AudioAssetBundle: {fileID: 0}
--- !u!114 &2050239839
MonoBehaviour:
+1 -1
View File
@@ -964,7 +964,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 4754335795268963860, guid: 9ab768a4c10b1c442a3d4acf2bf65f25, type: 3}
propertyPath: FilesThatMustExistInStreamingAssetsToSwitchScenes.Array.data[0]
value: Audio/AudioAssets.bunl
value: Audio\Audio.blk
objectReference: {fileID: 0}
- target: {fileID: 9061482355504199432, guid: 9ab768a4c10b1c442a3d4acf2bf65f25, type: 3}
propertyPath: m_Name
@@ -5,7 +5,7 @@ using UnityEngine.SceneManagement;
public class AudioBundleLoader : MonoBehaviour
{
public string AudioAssetBundleName = "AudioAssets.bunl";
public string AudioAssetBundleName = "Audio.blk";
public AssetBundle AudioAssetBundle;
private void Start()
@@ -20,7 +20,7 @@ public class AudioBundleLoader : MonoBehaviour
public void InitializeAudioAssetBundle()
{
Debug.Log("Setting asset bundles... (1)");
AudioAssetBundle = AssetBundle.LoadFromFile(Path.Combine(Application.streamingAssetsPath, "Audio", "AudioAssets.bunl"));
AudioAssetBundle = AssetBundle.LoadFromFile(Path.Combine(Application.streamingAssetsPath, "Audio", AudioAssetBundleName));
}
public AssetBundle GetAudioAssetBundle()
{
+2 -1
View File
@@ -14,8 +14,9 @@ namespace JTN
public TMP_Text MessageText;
[ShowOnly] public int MissingAssetFiles = 0;
public List<string> FilesThatMustExistInStreamingAssetsToSwitchScenes = new List<string>() {
Path.Combine("Audio", "AudioAssets.bunl")
Path.Combine("Audio", "Audio.blk")
};
[ShowOnly]
public string MissingFiles = "";
public void resoChange()
{
File diff suppressed because one or more lines are too long
+2 -1
View File
@@ -139,7 +139,8 @@ PlayerSettings:
vulkanEnableCommandBufferRecycling: 1
loadStoreDebugModeEnabled: 0
bundleVersion: Alpha_0.0.1
preloadedAssets: []
preloadedAssets:
- {fileID: 7546540366649888554, guid: 22c363f2b41d45b44bfcde92df2ebb44, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1