update audio + switch to wwise
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#if UNITY_EDITOR
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/*******************************************************************************
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The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
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Technology released in source code form as part of the game integration package.
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The content of this file may not be used without valid licenses to the
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AUDIOKINETIC Wwise Technology.
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Note that the use of the game engine is subject to the Unity(R) Terms of
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Service at https://unity3d.com/legal/terms-of-service
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License Usage
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Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
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this file in accordance with the end user license agreement provided with the
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software or, alternatively, in accordance with the terms contained
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in a written agreement between you and Audiokinetic Inc.
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Copyright (c) 2024 Audiokinetic Inc.
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*******************************************************************************/
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[UnityEditor.CustomEditor(typeof(AkRoomAwareObject))]
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public class AkRoomAwareObjectInspector : UnityEditor.Editor
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{
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private bool hideDefaultHandle;
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private UnityEditor.SerializedProperty listeners;
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private AkRoomAwareObject m_AkRoomAwareObject;
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private void OnEnable()
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{
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m_AkRoomAwareObject = target as AkRoomAwareObject;
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}
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public override void OnInspectorGUI()
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{
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RigidbodyCheck(m_AkRoomAwareObject.gameObject);
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ColliderCheck(m_AkRoomAwareObject.gameObject);
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}
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public static void ColliderCheck(UnityEngine.GameObject gameObject)
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{
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if (AkWwiseEditorSettings.Instance.ShowSpatialAudioWarningMsg)
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{
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var collider = gameObject.GetComponent<UnityEngine.Collider>();
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if (collider == null || !collider.enabled)
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{
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UnityEngine.GUILayout.Space(UnityEditor.EditorGUIUtility.standardVerticalSpacing);
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using (new UnityEditor.EditorGUILayout.VerticalScope("box"))
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{
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UnityEditor.EditorGUILayout.HelpBox(
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"Interactions between AkRoomAwareObject and AkRoom require a Collider component on the object.",
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UnityEditor.MessageType.Error);
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}
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}
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}
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}
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public static void RigidbodyCheck(UnityEngine.GameObject gameObject)
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{
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if (AkWwiseEditorSettings.Instance.ShowSpatialAudioWarningMsg && gameObject.GetComponent<UnityEngine.Rigidbody>() == null)
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{
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UnityEngine.GUILayout.Space(UnityEditor.EditorGUIUtility.standardVerticalSpacing);
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using (new UnityEditor.EditorGUILayout.VerticalScope("box"))
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{
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UnityEditor.EditorGUILayout.HelpBox(
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"Interactions between AkRoomAwareObject and AkRoom require a Rigidbody component on the object or the room.",
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UnityEditor.MessageType.Warning);
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if (UnityEngine.GUILayout.Button("Add Rigidbody"))
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{
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var rb = UnityEditor.Undo.AddComponent<UnityEngine.Rigidbody>(gameObject);
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rb.useGravity = false;
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rb.isKinematic = true;
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}
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}
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}
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}
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}
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#endif
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