update audio + switch to wwise
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#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
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/*******************************************************************************
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The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
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Technology released in source code form as part of the game integration package.
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The content of this file may not be used without valid licenses to the
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AUDIOKINETIC Wwise Technology.
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Note that the use of the game engine is subject to the Unity(R) Terms of
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Service at https://unity3d.com/legal/terms-of-service
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License Usage
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Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
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this file in accordance with the end user license agreement provided with the
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software or, alternatively, in accordance with the terms contained
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in a written agreement between you and Audiokinetic Inc.
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Copyright (c) 2024 Audiokinetic Inc.
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*******************************************************************************/
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[UnityEngine.AddComponentMenu("Wwise/Spatial Audio/AkRoomPortalObstruction")]
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[UnityEngine.RequireComponent(typeof(AkRoomPortal))]
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/// @brief Completely obstructs the spatial audio portal of the current game object from the spatial audio listener if at least one object is between them.
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/// @details If no spatial audio listener has been registered, there will be no obstruction.
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public class AkRoomPortalObstruction : AkObstructionOcclusion
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{
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private AkRoomPortal m_portal;
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private void Awake()
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{
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InitIntervalsAndFadeRates();
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m_portal = GetComponent<AkRoomPortal>();
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}
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protected override void UpdateCurrentListenerList()
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{
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currentListenerList.Add(AkSpatialAudioListener.TheSpatialAudioListener);
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}
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protected override void SetObstructionOcclusion(
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System.Collections.Generic.KeyValuePair<AkAudioListener, ObstructionOcclusionValue> ObsOccPair)
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{
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if (m_portal.IsValid)
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{
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AkSoundEngine.SetPortalObstructionAndOcclusion(m_portal.GetID(), ObsOccPair.Value.currentValue, 0.0f);
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}
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}
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}
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#endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
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