update audio + switch to wwise
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<WwiseDocument Type="WorkUnit" ID="{E103CBA5-AB2D-4017-9B86-79B1B70DD0C9}" SchemaVersion="119">
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<Presets>
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<WorkUnit Name="Default Work Unit" ID="{E103CBA5-AB2D-4017-9B86-79B1B70DD0C9}" PersistMode="Standalone"/>
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</Presets>
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</WwiseDocument>
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@@ -0,0 +1,38 @@
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<?xml version="1.0" encoding="utf-8"?>
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<WwiseDocument Type="WorkUnit" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" SchemaVersion="119">
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<Presets>
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<WorkUnit Name="Factory Spatial Audio" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" PersistMode="Standalone">
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<ChildrenList>
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<AuxBus Name="Room Auxiliary Bus" ID="{C5616E96-F524-4E03-8F50-909FE35BE12D}">
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<PropertyList>
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<Property Name="3DSpatialization" Type="int16" Value="2"/>
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<Property Name="EnableDiffraction" Type="bool" Value="True"/>
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<Property Name="ListenerRelativeRouting" Type="bool" Value="True"/>
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<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
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</PropertyList>
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<ObjectLists>
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<ObjectList Name="Effects">
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<Reference>
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<Local>
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<EffectSlot Name="" ID="{314440AB-D01A-4843-AB1C-87207533CCC2}">
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<ReferenceList>
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<Reference Name="Effect">
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<Custom>
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<Effect Name="Wwise_RoomVerb_(Custom)" ID="{4AF92620-9CD6-4410-BD1D-ADEF5D6FE936}" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
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<PropertyList>
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<Property Name="DryLevel" Type="Real32" Value="-96.3"/>
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</PropertyList>
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</Effect>
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</Custom>
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</Reference>
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</ReferenceList>
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</EffectSlot>
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</Local>
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</Reference>
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</ObjectList>
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</ObjectLists>
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</AuxBus>
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</ChildrenList>
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</WorkUnit>
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</Presets>
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</WwiseDocument>
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