23 lines
424 B
C#
23 lines
424 B
C#
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using System;
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using System.IO;
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using UnityEngine;
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using TMPro;
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namespace JTN.Dialogue
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{
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public class d00_bt
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{
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// dialogue contents
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public static List<string> seq1_text = {
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"test dialogue!",
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"test dialogue!"
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};
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// dialogue senders
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public static List<string> seq1_sender =
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{
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"TestOwner",
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"TestOwner"
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};
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}
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}
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