76 lines
1.8 KiB
Plaintext
76 lines
1.8 KiB
Plaintext
/[Ll]ibrary
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/[Tt]emp
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/[Oo]bj
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/[Bb]uild
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/[Bb]uilds
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/[Uu]ser[Ss]ettings
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/[Mm]emory[Cc]aptures
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/[Ll]ogs
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/ignore.conf
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/Assets/TerrainSampleAssets
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/Assets/Bundles/Windows/**/**
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/Assets/StreamingAssets/Audio/GeneratedSoundBanks/**/**
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/.plastic
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*.private
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*.private.meta
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*.meta
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^*.private.[0-9]+$
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^*.private.[0-9]+.meta$
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**/Assets/AssetStoreTools
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**/assets/assetstoretools
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/Assets/Plugins/PlasticSCM*
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/assets/plugins/PlasticSCM*
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.vs
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.gradle
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ExportedObj
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.consulo
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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sysinfo.txt
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*.apk
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*.unitypackage
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.collabignore
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crashlytics-build.properties
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**/Assets/AddressableAssetsData/*/*.bin*
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**/assets/addressableassetsdata/*/*.bin*
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**/Assets/StreamingAssets/**.meta
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**/assets/streamingassets/*/**/*
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.DS_Store*
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Thumbs.db
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Desktop.ini
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*meta
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*Nowhere_Unity_WwiseProject/.cache/
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*Nowhere_Unity_WwiseProject/*.prof
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*Nowhere_Unity_WwiseProject/*_WwiseProject.*.validationcache
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*Nowhere_Unity_WwiseProject/*_WwiseProject.*.wsettings
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*Nowhere_Unity_WwiseProject/**/*.akd
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# Assets/Wwise/Deployment/Plugins/Windows/**/*.meta
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# >> Do not keep AkWwiseProjectData.asset under version control!
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# >> This is a temporary cache file for the Wwise project data,
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# >> so as to avoid having the Wwise Picker continuously parse the Work Unit files.
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Assets/Wwise/Editor/ProjectData/AkWwiseProjectData.asset*
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# notes:
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# 1) if any other files go in Assets/Wwise/Editor/ProjectData/ besides AkWwiseProjectData.asset*,
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# then don't ignore Assets/Wwise/Editor/ProjectData.meta. If AkWwiseProjectData.asset is the only item in there,
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# then, it's OK to ignore this file.
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#
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# Assets/Wwise/Editor/ProjectData.meta
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