Files
JourneyToNowhere_Unity/Assets/Scripts/Startup.cs
T
2024-02-04 17:52:19 +08:00

64 lines
2.4 KiB
C#

using System.IO;
using TMPro;
using UnityEngine;
using System.Collections.Generic;
namespace JTN
{
public class Startup : MonoBehaviour
{
public bool changeResolutionAutomatically;
public bool useStartupScriptHere;
public Utils UtilsScript;
public TMP_Text MessageText;
[ShowOnly] public int MissingAssetFiles = 0;
public List<string> FilesThatMustExistInStreamingAssetsToSwitchScenes = new List<string>() {
Path.Combine("Audio", "Audio.blk")
};
[ShowOnly]
public string MissingFiles = "";
public void resoChange()
{
if (!PlayerPrefs.HasKey("FullscreenState"))
{
if (changeResolutionAutomatically && useStartupScriptHere)
{
Screen.SetResolution(1533, 720, false);
Debug.Log("Changed game resolution to 1533x720");
}
}
else
{
int FullscreenState = PlayerPrefs.GetInt("FullscreenState");
if (PlayerPrefs.HasKey("FullscreenState"))
UtilsScript.SetFullscreen(bool.Parse(PlayerPrefs.GetString("FullscreenState")));
}
}
private void Start()
{
if (useStartupScriptHere)
{
resoChange();
if (!PlayerPrefs.HasKey("PostProcessingEnabled"))
PlayerPrefs.SetInt("PostProcessingEnabled", 1);
foreach (string Filename in FilesThatMustExistInStreamingAssetsToSwitchScenes)
if (!File.Exists(Path.Combine(Application.streamingAssetsPath, Filename)))
{
MissingAssetFiles++;
MissingFiles += "\n" + Path.Combine(Application.streamingAssetsPath, Filename);
}
if (MissingAssetFiles == 0)
{
Debug.Log("No missing files were found. Loading next scene.");
JTN.Utils.SwitchScene("HomeWorld_Journey1");
}
else
{
MessageText.text = $"{MissingAssetFiles} asset(s) that are required to run the game have been moved, deleted or renamed.\n\nSearched for but was not found:<size=28>{MissingFiles}";
}
}
}
}
}